Tom Tsiliopoulos

Biography
As a Professor of Computer Studies and applied researcher at Georgian College, Tom Tsiliopoulos brings more than 25 years of combined industry and post-secondary experience in software engineering, artificial intelligence, simulation, distributed systems, and interactive digital technologies. He combines advanced technical development with industry-aligned education and applied project work, drawing on experience in both software development and large-scale operational systems. Tom is currently completing a Master of Interdisciplinary Artificial Intelligence at the University of Ottawa, further strengthening his research capacity in AI systems design and implementation.
Tom’s work focuses on the design and development of AI-enabled and simulation-based systems, including real-time decision systems, game and simulation engines, distributed architectures, and interactive digital environments. He has extensive experience with Unreal Engine, Unity, C++, C#, multiplayer systems, graphics programming, and applied AI techniques such as pathfinding, behaviour trees, and intelligent agent systems. His work also emphasizes scalable software architecture, Agile development, performance optimization, testing, and collaborative development practices that support applied research and industry-led innovation.
Research interests and areas of expertise
- Artificial intelligence systems design and integration
- Software engineering and scalable systems architecture
- Simulation and interactive digital environments
- Real-time AI and intelligent agent systems
- Game engine development using Unreal Engine and Unity
- Distributed and multiplayer systems
- Graphics programming and performance optimization
- Agile development, DevOps, and collaborative software workflows